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Lesson 12 min 20 XP

Tricks and Spikes

The controversial world of tricks debate — understand what spikes, a prioris, and tricky arguments are, and how to beat them.

The Tricks Debate Tradition

Tricks — also called spikes, a prioris, or tricky arguments — are a controversial but widespread feature of competitive LD, particularly on the national circuit. A trick is a brief, often buried argument designed to win the round if the opponent fails to respond to it. The strategy relies on information asymmetry: the debater running tricks knows exactly which arguments matter, while the opponent has to figure out which of many small arguments are actually dangerous.

Common tricks include: presuppositional arguments ('you must presuppose free will to make any argument, and free will requires affirming the resolution'), definitional tricks ('the resolution says ought, which means it's only asking about ideal obligations, not practical ones'), and logical tricks ('the resolution is a conditional statement, and a conditional with a false antecedent is vacuously true'). Each of these arguments takes only 10-15 seconds to read but requires substantial time to refute.

The ethical status of tricks is hotly debated. Critics argue they reduce debate to a game of gotcha rather than genuine philosophical engagement. Defenders argue they test careful listening, line-by-line refutation skills, and philosophical sophistication. Your stance on tricks may vary, but you absolutely need to know how they work — both to use them and to beat them.

Tricks and Spikes | Model Diplomat